
Morwen Lagann
Veto Corp
|
Posted - 2011.05.30 17:55:00 -
[1]
Edited by: Morwen Lagann on 30/05/2011 17:57:08 To those who keep going "just lower your settings if CQ is such a resource hog", did it ever occur to you that changing settings every single time you dock/undock is going to get old? Just because CQ gobbles up resources like an over-privileged teenager with his/her parents' credit card doesn't mean that the rest of EVE does as well. Currently, everything in space runs smooth as silk with more or less maxed-out settings on my machine on both TQ and Duality, station environment's even smoother than that on TQ, and... well, bluntly, on Duality the CQ runs like **** with the same settings. Sure, I could change the graphics settings every time I go to dock or undock, but if you think that's something people are going to do regularly, you are sadly mistaken.
Admittedly, the performance issues might not be a problem by the time the expansion is actually released, but given the complexity of the CQ environment, and the fact that it'll still be a fairly new engine in the grand scheme of things, I'm not going to hold my breath on that being the case.
Also speaking as another member of the roleplaying community, I agree wholeheartedly with the idea that it's ridiculous for a capsuleer to decant every time they need to pick up a crate of ammo, or drop off a piece of cargo, or whatever. Capsuleers have crew and hangar staff for that. In addition, while I really do love the bit with the opened-up capsule by the stairs in the hangar (seriously good catch on not rendering a second pod when your capsule is the active ship, by the way )... it doesn't make any sense for it to be out in the open like it is - even ignoring the privacy issues of having your slimy, naked body dumped unceremoniously out of a green egg-shaped contraption out in the open, what about safety issues?
Those who've read The Burning Life know that there are a lot of security measures in place to keep capsuleers nigh-invulnerable (or at least, excessively safe) from attack or assault on foot from the "baseliners" (to borrow the phrase from the Jita 4-4 chron). They're not completely safe, but they're a damn sight safer than being decanted on the edge of a light-pit. I figure that the reason for the capsule just being there instead of in its own chamber as it was in a couple previous Incarna-related videos (the teaser from 2009, and a presentation at 2008's fanfest, for example) is just that it's :effort: to make yet another room in the CQ, but I really don't think most capsuleers would be comfortable decanting in an area as open as the current iteration of the CQ would have us believe they do.
So while I expect I'll probably get a fair bit of use out of CQ and Incarna once it's released, I don't like that the CQ environment appears to be mandatory. It's immersion-breaking for the reasons I and others have given above, and I find that the performance hit really isn't worth it on the occasions I'm not going to be using it.
|